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Showing posts with the label Companion Cube

Companion Cube Update

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  After a lot of design work, 3d printing, CNC routing, wiring, programming, resin work, and assembling, I was finally able to see one side of the cube lit!  Added a basic glowing function just by moving the R of the RGB from 0 to 255 and back down to 0 with a 5ms delay between each step.  Nothing fancy and I'll probably do some interpolating between a time frame like I used to do in Unity projects rather than directly from 0-255.  That would allow me the ability to set a few preset time intervals and the interpolation function would just handle the transition between color start/end. One of the curious things was if I could see the LEDs behind the 3d printed edges.  At first I didn't mind it but now I'm thinking I'll glue some tin foil behind the 3d printed edges to block the LED from glowing through.  I mostly want to see the small resin lines glowing and not the edge pieces. My son and I discussed having a weathered look because in the game, you beat thi...

Lets build a companion cube!

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  My son really enjoys the game  Portal .  When he moved into his new place he reached out about interior decorating and asked I keep an eye out for Portal themed stuff.  My brain came up with the notion that a cube was a constant in the game but could also function as a makeshift piece of furniture like a stool or end table.  So I went to the internet and looked at others who have undertaken such a task. After lots of tiny 3d printed cube models, which just won't fit what we need, I came across Mr. Volt's Companion Cube video .  It looked promising, but also VERY advanced.  I didn't need it to be made from metal, I was fine with wood.  I didn't need all the extra bells and whistles.  Plus his 3d printers have a much larger build capacity than my Ender 3's.  Thankfully, he offers his  CAD Files  free for everyone to use. Sidenote: I really wish I could just donate some cash to these makers rather than join some monthly membersh...